Dev.to
6/23/2026

I Built Simon (the Memory Game) in Vanilla JS + Web Audio
Short summary
Build the Simon memory game in vanilla JavaScript using async/await for timed color sequences, Web Audio API for tone generation, and state machines for game logic. No external audio files needed—oscillators generate all four pad frequencies.
- •Teaches async/await patterns through a practical game-building example
- •Uses Web Audio API to generate tones programmatically instead of audio files
- •Demonstrates state machine pattern (showing, input, over) with clear control flow
Generated with AI, which can make mistakes.
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