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Dev.to
7/24/2026
How I Built a BRSTM Converter with WebAssembly — Technical Deep Dive

How I Built a BRSTM Converter with WebAssembly — Technical Deep Dive

Short summary

A technical deep dive into building a browser-based BRSTM converter using three WebAssembly modules compiled from C via Emscripten. The architecture splits decoding (vgmstream.wasm), encoding (sound.wasm), and export (lame/vorbis) across Web Workers to keep the UI at 60 FPS. The author debugged a critical PCM interleaving bug that caused garbled multi-channel audio output.

  • Three WASM modules handle decoding (vgmstream), BRSTM encoding (DspTool), and MP3/OGG export
  • Web Workers keep encoding off the main thread for smooth UI performance
  • Fixed a PCM deinterleaving bug where channel indexing caused garbled audio

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