Dev.to
6/16/2026

SOLSTICE: Planetary Balance
Short summary
SOLSTICE: Planetary Balance is an interactive 3D physics game where players stabilize Earth's obliquity and rotation to prevent thermal collapse. Built with React, TypeScript, Three.js, and cannon-es physics engine, the game showcases Google Gemini for AI-assisted development and debugging of complex WebGL contexts. Performance optimizations include procedural textures, batched particle systems, and careful WebGL resource management to prevent memory leaks across scene restarts.
- •Interactive 3D game for the Solstice Game Jam using physics simulation and WebGL rendering
- •Tech stack: React + TypeScript with Three.js and cannon-es; used Google Gemini for pair-programming and debugging
- •Performance-optimized with procedural textures, batched particles, and defensive WebGL resource cleanup
Generated with AI, which can make mistakes.
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